Click onto the image above to see a 20 step tutorial for this Bricklin SV1. More tutorials can be viewed on the Old School Viscom Facebook page.
Batmobile Design Competition: WINNER!
Congratulations to Paul Denton for winning the Batmobile Design Competition! Paul's rendering, seen above, captures that "bad ass" feel of the Dark Knight: it's moody, menacing, and full of drama. ...
CDF's Batmobile Design Contest
CarDesignFetish knows that you like cool cars. We also know that you like to sketch cool cars. What happens when you put the two together? A really cool design contest, that's what!
We're...
Dwayne Vance: Design and Render Vehicles Online Course...
Superstar Designer/Artist (and friend of CDF) Dwayne Vance is hosting an online class for rendering vehicles in Photoshop and Painter. This Thursday, March 3rd at 2PM EST (11PST) Dwayne will be hosting...
Sketch P*rn: February Edition
February is over, and that means more awesome sketches were released in the month. Point your eyeballs here for great digital work from Volkswagen, pencil sketches from Renault, sketches over photos...
How to Make Cute Cars
Cars that share the general traits of a baby’s face trigger the ‘Isn’t it cute’ response in consumers.
The Fiat 500 is the latest in a long line of "cute cars." So what is it about cars...
Click onto the image above to see a 20 step tutorial for this Bricklin SV1. More tutorials can be viewed on the Old School Viscom Facebook page.
Arvind’s got a great video over at DrivenMavens detailing a technique that includes drawing what you see and NOT what you think you know. The technique forces Designers and Artists to reference photographs and real-life situations, purposefully forgetting what we are taught to know about perspective, to get an image to look and feel correct.
Case in point: in real life, we know that everything falls in 3-point perspective. Normally that’s how we draw. For basic Design this is a great start. Photographs, on the other hand, add in an element of fish eye, vantage point, and even emotion that you just can’t capture while looking at a car in a parking lot. By using these as reference, we can better create more emotionally impactful images.
Watch the YouTube vid above, and follow along on DrivenMavens for the full article.
Category : Production Car, Tutorial, Websites
Though we’re a day late (we typically start the week off with a tutorial on Mondays) we opted to deliver not ONE great toot today, but TWO to make up for it. The video above is by concept artist Matt Kohr, with a terrific step-by-step article on Lifehacker to accompany it. As the first in a 5-part series, it teaches some basics for digital painting as a introduction to Photoshop. Well worth a view, as we’ll continue to post more of his great videos as he makes them.
You can view the link here on Youtube for his entire set: CTRLPAINTER
Below, you’ll find a video by Feng Zhu, coming to us via Design Sojourn, that talks to traditional mediums. Of note, Feng speaks to sketching from the elbow/arm and on selecting sketchbooks, which we find to be some of the most beneficial information for young Designers today.
This week’s rendering video comes courtesy of Designer João Dias, as he utilizes a specific color palette in Photoshop to render a car inspired by Mercedes’ F800 design language. The speed painting begins with a sketch, blocking in of color, and then detailing the lights and darks.
João’s painting incorporates a nice graphic, illustrative style that really highlights some of the fundamentals of rendering with a specific color in mind.
Check back every Monday for a great new toot, and if you have one you’d like to make us aware of please feel free to send it along. (Visit our contact page!)
Many of us sketch in Photoshop and, why wouldn’t we? The application has limitless brushes, tools, and effects that can help us create some stunning artwork and translate our designs onto the tube. The app is so legendary that each user creates their own style, manipulating color and linework to their bidding.
Mikael Lugnegard has been using Photoshop as a sketch tool for years. In this tutorial, he shows us how to utilize the software’s tools to create a stunning piece of car design art, focusing on the ability to add texture, reflection, and shading in ways that vellum diehards may fall in love with.
Heck, we did!
Check back every Monday for a great new toot, and if you have one you’d like to make us aware of please feel free to send it along. (Visit our contact page!)
AutoDesk’s Studio Paint is an impressive piece of software. As a part of the Alias suite, it includes great integration with the 3D modeling and rendering side, while providing deep levels of realistic painting and brush control.
It is no surprise that it’s one of the choice tools for OEM studios, which makes this tutorial video by Autodesk’s David Bentley even more inspiring. Bentley takes a hand-sketched car, scans and imports it into Studio Paint, and renders the begeezus out of it.
Delicious.
Check back every Monday for a great new toot, and if you have one you’d like to make us aware of please feel free to send it along. (Visit our contact page!)
We have a very special tutorial this week. CDF contributor and founder of Driven Mavens, Arvind Ramkrishna, has graciously created a tutorial video for his readers about setting up the foundations to a successful vehicle digital painting. Though the video showcases painting an exciting car race scene from beginning to end, the principle techniques can be applied to any digital painting.
Have a gander at the inspiring video, get Photoshop loaded up and play along, and be sure to check out the step-by-step article over at DrivenMavens.
[Thanks, Arv!]