Batmobile Design Competition: WINNER!Batmobile Design Competition: WINNER! Congratulations to Paul Denton for winning the Batmobile Design Competition!  Paul's rendering, seen above, captures that "bad ass" feel of the Dark Knight: it's moody, menacing, and full of drama. ...

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CDF's Batmobile Design ContestCDF's Batmobile Design Contest CarDesignFetish knows that you like cool cars.  We also know that you like to sketch cool cars.  What happens when you put the two together?  A really cool design contest, that's what! We're...

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Dwayne Vance: Design and Render Vehicles Online Course (March 3)Dwayne Vance: Design and Render Vehicles Online Course... Superstar Designer/Artist (and friend of CDF) Dwayne Vance is hosting an online class for rendering vehicles in Photoshop and Painter.  This Thursday, March 3rd at 2PM EST (11PST) Dwayne will be hosting...

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Sketch P*rn: February EditionSketch P*rn: February Edition February is over, and that means more awesome sketches were released in the month.  Point your eyeballs here for great digital work from Volkswagen, pencil sketches from Renault, sketches over photos...

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How to Make Cute CarsHow to Make Cute Cars Cars that share the general traits of a baby’s face trigger the ‘Isn’t it cute’ response in consumers. The Fiat 500 is the latest in a long line of "cute cars."  So what is it about cars...

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I DRAW CARS, and so can you!

Category : Design, Sketch P*rn, Student Work, tools

We’re super excited by this new book from designers Matt Morocco and Adam Hubers, recent CCS graduates and full-time product and automotive designers. Youth energy is awesome, and these dudes are harnessing it to the fullest, taking a pet project and placing it on Kickstarter. And you know what? They’ve already blown past their initial monetary goal, but that shouldn’t stop you from picking it up and supporting the duo.

The book is the kind that every designer has been waiting for, professional or student. It teaches the absolute necessary basics for car design. Literally, it WILL make you a better car designer — nothing beats the basics, after all. From perspective and looseness to tight sketches, the book gets it all jammed in there.

Stop what you’re doing, support these guys, and get the book here on Kickstarter.

 

How to Make Cute Cars

Category : Crit, Design, education, Fetishing, tools

Cars that share the general traits of a baby’s face trigger the ‘Isn’t it cute’ response in consumers.

The Fiat 500 is the latest in a long line of “cute cars.”  So what is it about cars that make them cute?  Mostly proportions control the feeling of a car.  Most cute cars are compact cars that are a little taller than wider with softer graphic forms.  The VW Beetle and Mini are other great examples of cute cars.  If you are a people / car watcher then check out the guys that drive these vehicles.  I bet the color of the car is darker, the rims a little bigger, the sills a bit lower.  All of these attributes help disguise the cuteness and catch you off guard.  I fall victim to this driving a VW GTI.  I don’t think a GTI is a cute car but a base level Golf is a cute car to me.  It is an interesting phenomena and as more cars get smaller you we see more attempts at the costumes to through off the cuteness.  Who said cute cars are bad anyway?

Check out the article after the jump which talks about the psychology of car features and how they play tricks on us.

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Essential iPad Apps for Designers

Category : Crit, education, Fetishing, Holiday Gift Guide, tools

The iPad is an incredibly versatile tool.  For Designers, it can become essential, though sifting through the ocean of apps may be daunting.  As many a Designer received an iPad this holiday season, I felt it apt time to compile a list of apps (and tools) to turn the iPad into the perfect portable Industrial Design, with an exhaustive software suite and few extras thrown in for fun.

Load up iTunes, get the gift cards ready, and begin downloading… NOW.

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Sketch Table

Category : Business, education, Fetishing, Product Design, tools

There is something nice about drawing on a white board.  No high quality expectations of line quality and always has a nice looseness to it.  What better table then to have at home to sit around and talk design.  Imagine the ideas that will appear and disappear over a few cocktails. Sweet as a Nut is a UK-based company that applies artwork to coffee and side table tops, from roses to tapes to whiteboards. You can choose from one of their designs or you can contact them to create your own.  This is a great high end look to an otherwise low end product.

[thanks to Design Milk for the find]

Copic Day at the Politecnico di Milano – May 19 2010

Category : Events, tools, Tutorial

For those of you who live in Europe, Copic Day 2010 will be taking place at the Politecnico di Milano next Wednesday May 19th 2010 (Aula CT43) at 2.30 PM.   This event will be presented and directed by our good friend Michele Leonello, a former Alfa Romeo designer who is now an instructor at the Politecnico di Milano.  The goal of this event is to teach design students from disciplines such as architecture, industrial design and fashion design the basic techniques involved in using markers.  The use of traditional media still represents an important step in the development process of new products, even in the era of digital technology.  Anyone who is interested in participating can send an email to copicday2010@gmail.com. For additional info, visit the Copic Day 2010 page on Facebook.

Review: SketchBook Pro (iPad)

Category : Fetishing, tools

When the Apple iPad was announced back in January, it seemed like a natural fit as a drawing tablet.  While we knew that it may not  have the fidelity of a Cintiq, we also knew that it wasn’t meant to be used the same way.  Now that the tablet is out and the flood of software has begun, we were extremely excited to take the latest native version of SketchBook for a test drive.

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Holographic Visualization

Category : Business, Fetishing, Product Design, tools

Visualization techniques are constantly evolving.  It started with stone in cave, then pen to paper, then computer modeling and now we are finally getting into the hologram arena.  Holograms have always teased us in movies such as the landscape being spun around in the movie Avatar.  We are so close to having that capability.  This video shows a new form of holographic visualization used for architecture.  Imagine the possibilities of it in the automotive and product world.

Picture going into a sales meeting and showing the customer this.  Get a full size hologram of a car and show multiple versions in a clinic without ever having to make a prototype (maybe then the price of cars would come down).  This kind of visualization could greatly speed up the development process.

Holographic Architectural Imaging by Zebra from Core77 on Vimeo.

Here is some more info on the product from Freshome.

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Apple IPad Thoughts

Category : Design, Fetishing, Product Design, tools

Like everyone who watched the unveiling of Apple’s new IPad yesterday, we have to throw in our two cents.  Were we disappointed?  Kind of, but give some credit, it had a lot to live up to.  I don’t want to repeat all of the issues that everyone else is talking about so I will focus on a Pro and a Con that relate to the auto/ design industry.  Lets start with the negative.

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Review: How to Illustrate and Design Concept Cars (Book)

Category : Fetishing, tools

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Students may like this book for the nice images, but as far as technique and instruction goes “How to Illustrate and Design Concept Cars” falls flat.

When I was given the opportunity to review “How to Illustrate and Design Concept Cars”, a guide created to help automotive design fans draw cool cars, a realization struck me:  as a schooled designer I am very protective about who, what, and how automotive design should be taught to the masses.  I’m of the old school thought in that proper design training only happens in colleges or through rigorous and continual practice.  At least that was part of it, until recently.

With the proliferation of new media across the internet it is possible to receive ample training in the tools and techniques required to help sketch cars.  But, that’s where it stops.  Illustration and design are two very different things.  One can illustrate a car, but designing one requires a level of problem-solving that you can’t teach without human interaction.  Even though this book has “design” on the cover it primarily focuses on the techniques associated with sketching.  And, unfortunately, it misses the mark in that respect.

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Review: Sketchbook Mobile (iPhone)

Category : tools

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Anyone with an iPhone has probably downloaded one or two (or 8, in my case) sketching apps.  Question: What do most of them have in common?  Answer: They’re pretty bare-bones and basic, and do little to separate me from sketching on a sticky note.  In fact, I haven’t found any real reason to sketch on the iPhone’s capacitive touch screen save for scribing in a reminder to buy milk and cucumbers on the way home.

I’ve used SketchBook Pro in the past, so when I read that Autodesk was releasing an iPhone version of the popular software I quickly had my interest piqued.  But, could it make me reconsider my i-sketching habits?

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