Batmobile Design Competition: WINNER!Batmobile Design Competition: WINNER! Congratulations to Paul Denton for winning the Batmobile Design Competition!  Paul's rendering, seen above, captures that "bad ass" feel of the Dark Knight: it's moody, menacing, and full of drama. ...

Read more

CDF's Batmobile Design ContestCDF's Batmobile Design Contest CarDesignFetish knows that you like cool cars.  We also know that you like to sketch cool cars.  What happens when you put the two together?  A really cool design contest, that's what! We're...

Read more

Dwayne Vance: Design and Render Vehicles Online Course (March 3)Dwayne Vance: Design and Render Vehicles Online Course... Superstar Designer/Artist (and friend of CDF) Dwayne Vance is hosting an online class for rendering vehicles in Photoshop and Painter.  This Thursday, March 3rd at 2PM EST (11PST) Dwayne will be hosting...

Read more

Sketch P*rn: February EditionSketch P*rn: February Edition February is over, and that means more awesome sketches were released in the month.  Point your eyeballs here for great digital work from Volkswagen, pencil sketches from Renault, sketches over photos...

Read more

How to Make Cute CarsHow to Make Cute Cars Cars that share the general traits of a baby’s face trigger the ‘Isn’t it cute’ response in consumers. The Fiat 500 is the latest in a long line of "cute cars."  So what is it about cars...

Read more

twitter

Hands-On: Gran Turismo 5

The (mis)advantage of being a car designer who happens to write about games is that though I’m overly-ambitious about racing games, I’m also overly-critical. I prefer my car games being purposefully arcade-y or realistic simulations; it’s Mario Kart or Forza, and nothing in-between.

With Gran Turismo 5 finally, finally, FINALLY being released this Fall, it was the perfect time go see what I would hope would be a near-finished product at E3. And, if anything, Sony certainly threw in the kitchen sink when presenting it to me.

Tucked away in the 3D showcase at Sony’s booth was the demo for GT5, complete with motion seating, premium steering wheel, and Sony’s special 3D specs. Sony clearly wanted me to feel like I was on the race track instead of a light- and noise-filled expo. The set-up would have been better showcased in a private demo room. A+ for effort, B- for environment.

The GT series is built around two foci: realistic driving and gorgeous visuals.

I chose to drive the Chevy Camaro, as it was a vehicle that I had driven in the real world and could compare how accurate the driving experience was. The track I opted to race on was a portion of the Nurburgring that would allow me to feel the road differences and textures. The Camaro launched nicely off of the line, and the rumble of the engine felt realistic, albeit a little over-emphasized. I couldn’t tell if the motion seating was D-Box based or a different product, but it did feel like driving on a bump road.

I noticed the Playstation Eye staring at me as well, which could be used for head-tracking. It seemed to track my slighter movements just right when I looked around the interior, but didn’t react as well when I was bumping around and leaning into turns. It sort of felt as if it “turned off” at that point.

The visuals were stunning, as they always are with Gran Turismo games. The details of both the exterior and interior of the Camaro were damn near perfect in replication, and the track looked fantastic as well. The dust physics hat would kick up as cars would eventually pass me (it took me a few laps before I finally got the hang of it) was a terrific touch. Yup, I loved this game’s dirt and dust physics.

This is the most realistic racing game possibly ever created. With super-precise driving mechanics and ultra-realistic visuals, the game may be the most perfect simulation yet. But does that translate into a great gaming experience, or just a highly accurate one? I’m looking forward this Fall to spend more with the game’s real features and find out.

[Images and video courtesy SCEA]

Comments (2)

Holy S*%# Dali!

You weren’t kidding when you told me about this. Visually just stunning! I actually did think it was a photograph. Sony sure as hell bumped it up a few notches. How was the frame rate?

GT5 is faster in the race, It photo a good

Post a comment